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The Tavern - Rigging Low-Poly Characters

An animated tavern for a VR experience made by my RED Team during our time at BigRock!
Working on this project was a lot of fun; I rigged most of the characters - with the challenge that all the assets had to be very low-poly but still deform nicely for smooth animations. I also set up a simple rig to animate the 2D fire. The whole project took our team about two weeks to complete.

Explore the tavern!